![]() ![]() ◊ On top of this, Nezha in his Fate Episode mentions that alongside being Immortal, Primals are also Immutable. Because Primals don't have lifespans unlike Mortal beings who change over time. But the way a Primal conceptualizes Life and Death are different. For example, in "Scent of Fate at Sky's End: Reflection of the Heart " Nezha also says that we as Mortals can say that Primals have "eternal youth" or in other words, Immortality. ◊ It's also because Primals are not of Mortal society that Mortal terms do not translate onto Primals well due to being objectified by the Astrals. ◊ Euryale, another Primal, acknowledges this fact as well. The race called Astral, created the Primals to utilize as tools or god-like weapons of war. To which Hal & Mal say in response that they are more than just that because they have free will and don't exist to be controlled. ![]() Beelzebub, an Astral, says something similar in "What Makes The Sky Blue III:0" when fighting Malluel and Halluel. ◊ They are just sentient, weaponized objects called Primal Cores. What these things are referring to is how Primals are Primal Cores and the way we see Primals at face-value are not really them. Ambiguous Situation: In "Primal Resonance", Nezha explains that Primal Beasts have characteristics ◊ that may outright contradict the ways mortals perceive them, like for example: Ambiguous Relationships, or Vague Age.Ambiguously Human: There are indeed Primal Beasts who have humanoid forms of varying sizes, some of which end up being Promoted to Playable.In rare cases such as Europa's, she was formerly classified as "Man" (Human) before being turned into a "Primal" in Granblue Fantasy. Adaptational Species Change: For Primals that are imported characters from Rage of Bahamut, their species were changed from "Gods" or "Demons" upon being ported over. ![]()
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